Environment Artist - Hard Surface
Posted 2025-03-14Description:
? Create painterly vehicles, guns, hard surface props, textures and materials
? Collaborate closely with our Art Team and Game Designers to create stunning, stylized 3D environments and bring our game worlds to life
? Iterate on an idea and take an asset to a final optimized state while applying the provided feedback
? Work with our team to learn different game making processes and bring creative ideas that can push the environment in new ways
? Participate in playtesting and engage with team members in order to enhance the game through collaborative development
? Work within a very small environment art team where collaboration, mutual aid and self critique are key
Requirements: ? 3+ years of experience working in games ? Shipped Games in Unreal Engine 4/5 ? Deep knowledge of either Maya, Blender, 3ds Max. Deep knowledge of Photoshop, Zbrush, Substance, Marmoset and other 2D/3D tools ? Expertise in Hard Surface modeling ? Deep understanding of PBR rules and how to break them ? Deep understanding of forms, shape language, design, light and composition ? Perfect understanding of Retopology, UVs and baking techniques ? A passion to get out of your comfort zone, improving and learning new techniques and processes
Benefits:
? Profit sharing and company equity to all employees, regardless of location
? Industry leading medical, dental, and vision plans
? Employer sponsored basic life insurance & AD&D
? 401k retirement program
? Flexible work hours
? Unlimited PTO and sick time
? Paid parental leave
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